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	<title>The Outhouse Wall</title>
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	<link>http://thewall.spookyouthouse.com</link>
	<description>The quarterly news packet of Spooky Outhouse Productions</description>
	<pubDate>Wed, 17 Jun 2009 21:33:03 +0000</pubDate>
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		<copyright>&#xA9; </copyright>
		<managingEditor>adam@spookyouthouse.com ()</managingEditor>
		<webMaster>adam@spookyouthouse.com()</webMaster>
		<category></category>
		<itunes:keywords></itunes:keywords>
		<itunes:subtitle></itunes:subtitle>
		<itunes:summary>The quarterly news packet of Spooky Outhouse Productions</itunes:summary>
		<itunes:author></itunes:author>
		<itunes:category text="Society &amp; Culture"/>
		<itunes:owner>
			<itunes:name></itunes:name>
			<itunes:email>adam@spookyouthouse.com</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
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			<url>http://thewall.spookyouthouse.com/wp-content/plugins/podpress/images/powered_by_podpress.jpg</url>
			<title>The Outhouse Wall</title>
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		<item>
		<title>The Outhouse Wall, Volume 3 (June 2009)</title>
		<link>http://thewall.spookyouthouse.com/archives/66</link>
		<comments>http://thewall.spookyouthouse.com/archives/66#comments</comments>
		<pubDate>Wed, 17 Jun 2009 21:33:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://thewall.spookyouthouse.com/?p=66</guid>
		<description><![CDATA[The third installment of The Outhouse Wall, I need to give a quick shout out to Sarah and Chris, who edited and did the layouts (respectively) for this monster.
Way to go, guys.  This was fantastic.
If you&#8217;re interested in submitting for the next Outhouse Wall, go ahead and shoot your submissions to adam@spookyouthouse.com.
]]></description>
			<content:encoded><![CDATA[<p>The third installment of The Outhouse Wall, I need to give a quick shout out to Sarah and Chris, who edited and did the layouts (respectively) for this monster.</p>
<p>Way to go, guys.  This was fantastic.</p>
<p>If you&#8217;re interested in submitting for the <em>next</em> Outhouse Wall, go ahead and shoot your submissions to adam@spookyouthouse.com.</p>
]]></content:encoded>
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<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>The third installment of The Outhouse Wall, I need to give a quick shout out to Sarah and Chris, who edited and did the layouts ...</itunes:subtitle>
		<itunes:summary>The third installment of The Outhouse Wall, I need to give a quick shout out to Sarah and Chris, who edited and did the layouts (respectively) for this monster.

Way to go, guys. nbsp;This was fantastic.

If you're interested in submitting for the next Outhouse Wall, go ahead and shoot your submissions to adam@spookyouthouse.com.</itunes:summary>
		<itunes:keywords>Uncategorized</itunes:keywords>
		<itunes:author>adam@spookyouthouse.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>The Outhouse Wall, Volume 2 (March 2009)</title>
		<link>http://thewall.spookyouthouse.com/archives/64</link>
		<comments>http://thewall.spookyouthouse.com/archives/64#comments</comments>
		<pubDate>Tue, 09 Jun 2009 00:04:35 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://thewall.spookyouthouse.com/?p=64</guid>
		<description><![CDATA[The second installment of The Outhouse Wall, this one promises even more thrills, chills and fascinating articles, writing by geeks for other geeks.
Enjoy!
]]></description>
			<content:encoded><![CDATA[<p>The second installment of The Outhouse Wall, this one promises even more thrills, chills and fascinating articles, writing by geeks for other geeks.</p>
<p>Enjoy!</p>
]]></content:encoded>
			<wfw:commentRss>http://thewall.spookyouthouse.com/archives/64/feed</wfw:commentRss>
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<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>The second installment of The Outhouse Wall, this one promises even more thrills, chills and fascinating articles, writing by geeks for other geeks.

Enjoy! </itunes:subtitle>
		<itunes:summary>The second installment of The Outhouse Wall, this one promises even more thrills, chills and fascinating articles, writing by geeks for other geeks.

Enjoy!</itunes:summary>
		<itunes:keywords>Uncategorized</itunes:keywords>
		<itunes:author>adam@spookyouthouse.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>The Outhouse Wall, Volume 1</title>
		<link>http://thewall.spookyouthouse.com/archives/62</link>
		<comments>http://thewall.spookyouthouse.com/archives/62#comments</comments>
		<pubDate>Thu, 04 Jun 2009 15:29:42 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://thewall.spookyouthouse.com/?p=62</guid>
		<description><![CDATA[The full version of The Outhouse Wall is available for PDF download!  Enjoy it!
Look for the digital copies of volumes 2 and 3 available shortly!
]]></description>
			<content:encoded><![CDATA[<p>The full version of The Outhouse Wall is available for PDF download!  Enjoy it!</p>
<p>Look for the digital copies of volumes 2 and 3 available shortly!</p>
]]></content:encoded>
			<wfw:commentRss>http://thewall.spookyouthouse.com/archives/62/feed</wfw:commentRss>
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<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>The full version of The Outhouse Wall is available for PDF download! nbsp;Enjoy it!

Look for the digital copies of volumes 2 and 3 available shortly! </itunes:subtitle>
		<itunes:summary>The full version of The Outhouse Wall is available for PDF download! nbsp;Enjoy it!

Look for the digital copies of volumes 2 and 3 available shortly!</itunes:summary>
		<itunes:keywords>Uncategorized</itunes:keywords>
		<itunes:author>adam@spookyouthouse.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Featured Gaming Podcast: Return to Northmoor</title>
		<link>http://thewall.spookyouthouse.com/archives/59</link>
		<comments>http://thewall.spookyouthouse.com/archives/59#comments</comments>
		<pubDate>Mon, 12 Jan 2009 15:39:57 +0000</pubDate>
		<dc:creator>Adam</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://thewall.spookyouthouse.com/?p=59</guid>
		<description><![CDATA[This week, Luke sat down to discuss the Return to Northmoor podcast with it&#8217;s producing host, Tim White.
Return to Northmoor can be found at http://northmoor.spookyouthouse.com/
]]></description>
			<content:encoded><![CDATA[<p>This week, Luke sat down to discuss the Return to Northmoor podcast with it&#8217;s producing host, Tim White.</p>
<p>Return to Northmoor can be found at http://northmoor.spookyouthouse.com/</p>
]]></content:encoded>
			<wfw:commentRss>http://thewall.spookyouthouse.com/archives/59/feed</wfw:commentRss>
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<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>This week, Luke sat down to discuss the Return to Northmoor podcast with it's producing host, Tim White.

Return to Northmoor can be found at http://northmoor.spookyouthouse.com/ </itunes:subtitle>
		<itunes:summary>This week, Luke sat down to discuss the Return to Northmoor podcast with it's producing host, Tim White.

Return to Northmoor can be found at http://northmoor.spookyouthouse.com/</itunes:summary>
		<itunes:keywords>Uncategorized</itunes:keywords>
		<itunes:author>adam@spookyouthouse.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Featured Gaming Company: Catalyst Game Labs</title>
		<link>http://thewall.spookyouthouse.com/archives/55</link>
		<comments>http://thewall.spookyouthouse.com/archives/55#comments</comments>
		<pubDate>Tue, 16 Dec 2008 16:14:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Game Company Interview]]></category>

		<guid isPermaLink="false">http://thewall.spookyouthouse.com/?p=55</guid>
		<description><![CDATA[This week&#8217;s article is an interview with the Catalyst Game Labs.
Next week&#8217;s article is an interview with the adventure design podcast, Return to Northmoor.
Enjoy!
]]></description>
			<content:encoded><![CDATA[<p>This week&#8217;s article is an interview with the Catalyst Game Labs.</p>
<p>Next week&#8217;s article is an interview with the adventure design podcast, Return to Northmoor.</p>
<p>Enjoy!</p>
]]></content:encoded>
			<wfw:commentRss>http://thewall.spookyouthouse.com/archives/55/feed</wfw:commentRss>
			<enclosure url="http://thewall.spookyouthouse.com/podpress_trac/feed/55/0/TOW_1_2_Catalyst.pdf" length="2072102" type="application/pdf"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>This week's article is an interview with the Catalyst Game Labs.

Next week's article is an interview with the adventure design podcast, Return to Northmoor.

Enjoy! </itunes:subtitle>
		<itunes:summary>This week's article is an interview with the Catalyst Game Labs.

Next week's article is an interview with the adventure design podcast, Return to Northmoor.

Enjoy!</itunes:summary>
		<itunes:keywords>Game,Company,Interview</itunes:keywords>
		<itunes:author>adam@spookyouthouse.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>State of the Outhouse</title>
		<link>http://thewall.spookyouthouse.com/archives/44</link>
		<comments>http://thewall.spookyouthouse.com/archives/44#comments</comments>
		<pubDate>Sun, 07 Dec 2008 19:49:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Business]]></category>

		<guid isPermaLink="false">http://thewall.spookyouthouse.com/?p=44</guid>
		<description><![CDATA[State of the Outhouse
A. David Pinilla
In June of 2008, when we first made the plans for Spooky Outhouse Productions, I don’t think that Luke and I fully comprehended what a wild ride the next six months would be.   What started as a conversation piece on our weekly hikes, soon blossomed into a thriving [...]]]></description>
			<content:encoded><![CDATA[<p><strong>State of the Outhouse</strong><br />
A. David Pinilla</p>
<p>In June of 2008, when we first made the plans for Spooky Outhouse Productions, I don’t think that Luke and I fully comprehended what a wild ride the next six months would be.   What started as a conversation piece on our weekly hikes, soon blossomed into a thriving community.</p>
<p>So what is Spooky Outhouse Productions?  When we started talking about the podcasting community at large, one of the things we felt that the podcasting groups lacked, ironically enough, was the community. Offering extra services like the forums, chat room, and Twitter feeds help create a place where fans can easily interact with their favorite podcasters.</p>
<p>Beyond that, though, for the members of Spooky Outhouse, we try and promote a friendly community among the content producers, not just the consumers.  Making ourselves available to answer questions and work on projects has created a web of ideas and execution unlike any we’ve seen on the internet to date.  In fact, squirreled away in this newsletter, you’ll see many of the Spooky Outhouse content producers all contributing.</p>
<p>So what does the future hold for Spooky Outhouse Productions and its affiliates?  Growth.  If the growth we’ve experienced in the last couple months is any indication about the future, I’ll be very pleased next year to announce that we’re about ready to take over the world.</p>
<p>At the end of this year, with the One-Shot Day (V3) events, we’ve tried to expand our reach by getting as many gamers out into their communities to play games they wouldn’t normally play.  This newsletter is the next step in getting more people involved in the process of trying to unite the disparate pockets of the gaming community.  And still, there are more plans in the works.</p>
<p>We&#8217;re aiming to make this newsletter a quarterly occurrence, so keep an eye out in March for the next issue.</p>
<p>2009 is going to be a good year.</p>
]]></content:encoded>
			<wfw:commentRss>http://thewall.spookyouthouse.com/archives/44/feed</wfw:commentRss>
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<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>State of the Outhouse
A. David Pinilla

In June of 2008, when we first made the plans for Spooky Outhouse Productions, I donrsquo;t think that Luke and ...</itunes:subtitle>
		<itunes:summary>State of the Outhouse
A. David Pinilla

In June of 2008, when we first made the plans for Spooky Outhouse Productions, I donrsquo;t think that Luke and I fully comprehended what a wild ride the next six months would be.   What started as a conversation piece on our weekly hikes, soon blossomed into a thriving community.

So what is Spooky Outhouse Productions?  When we started talking about the podcasting community at large, one of the things we felt that the podcasting groups lacked, ironically enough, was the community. Offering extra services like the forums, chat room, and Twitter feeds help create a place where fans can easily interact with their favorite podcasters.

Beyond that, though, for the members of Spooky Outhouse, we try and promote a friendly community among the content producers, not just the consumers.  Making ourselves available to answer questions and work on projects has created a web of ideas and execution unlike any wersquo;ve seen on the internet to date.  In fact, squirreled away in this newsletter, yoursquo;ll see many of the Spooky Outhouse content producers all contributing.

So what does the future hold for Spooky Outhouse Productions and its affiliates?  Growth.  If the growth wersquo;ve experienced in the last couple months is any indication about the future, Irsquo;ll be very pleased next year to announce that wersquo;re about ready to take over the world.

At the end of this year, with the One-Shot Day (V3) events, wersquo;ve tried to expand our reach by getting as many gamers out into their communities to play games they wouldnrsquo;t normally play.  This newsletter is the next step in getting more people involved in the process of trying to unite the disparate pockets of the gaming community.  And still, there are more plans in the works.

We're aiming to make this newsletter a quarterly occurrence, so keep an eye out in March for the next issue.

2009 is going to be a good year.</itunes:summary>
		<itunes:keywords>Business</itunes:keywords>
		<itunes:author>adam@spookyouthouse.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Welcome to The Outhouse Wall!</title>
		<link>http://thewall.spookyouthouse.com/archives/3</link>
		<comments>http://thewall.spookyouthouse.com/archives/3#comments</comments>
		<pubDate>Sat, 22 Nov 2008 22:06:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Business]]></category>

		<guid isPermaLink="false">http://thewall.spookyouthouse.com/?p=3</guid>
		<description><![CDATA[You&#8217;ve arrived at the future location of the articles published through The Outhouse Wall.  Articles will begin to be posted on December 6th.
Weekly, all articles will be posted with their PDF equivalents until the entirety of the newsletter has been produced.  In the last week, a combined PDF will be posted that has all [...]]]></description>
			<content:encoded><![CDATA[<p>You&#8217;ve arrived at the future location of the articles published through The Outhouse Wall.  Articles will begin to be posted on December 6th.</p>
<p>Weekly, all articles will be posted with their PDF equivalents until the entirety of the newsletter has been produced.  In the last week, a combined PDF will be posted that has all of the content added to it.</p>
]]></content:encoded>
			<wfw:commentRss>http://thewall.spookyouthouse.com/archives/3/feed</wfw:commentRss>
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